gain-compensation plugin

sndwch wraps your FX chain.

Put one instance before your chain and one after it. Push your processors harder, pull the level back, and make decisions by tone — not loudness.

sndwch plugin interface: the electric-blue header, IN and OUT trims, Stereo L/R controls, Mid/Side controls, A/B snapshots, and link/group actions. Louder is not better. It is just louder.
why it exists

Loudness lies.

Compressors, clippers, saturators and limiters react differently when you hit them harder. That can be useful — until the output jump makes everything feel better just because it is louder.

sndwch lets you drive your chain from the input side and compensate from the output side, so your A/B decisions stay level-matched.

01

push the chain

Add input gain before your FX chain and hear how the processors react under pressure.

02

pull it back

The output instance compensates the level, so louder does not win by default.

03

compare honestly

Use level-matched A/B decisions to judge tone, movement, punch and balance.

04

you still decide

sndwch does not master for you. It gives you a cleaner way to listen.

launch email

want to know when sndwch ships?

Send a short email and I'll let you know when the plugin is ready. No newsletter. No drip sequence. No noise.

level-matched gain staging around your existing FX chain.